トラックの入射点をしりたい(G4Track::GetVertexPosition
)
1G4ThreeVector position = aTrack->GetVertexPosition();
2G4debug << G4BestUnit(position, "Length") << G4endl;
3// 0.000945927 0.00107488 -9.7208 cm
トラックの入射エネルギーをしりたい(G4Track::GetKineticEnergy
)
1G4Double kinetic_energy = aTrack->GetVertexKineticEnergy();
2G4debug << G4BestUnit(kinetic_energy, "Energy") << G4endl;
3// 1.43995 MeV
トラックの入射方向をしりたい(G4Track::GetVertexMomentumDirection
)
1G4ThreeVector direction = aTrack->GetVertexMomentumDirection();
2G4debug << G4BestUnit(direction, "Length") << G4endl;
3// 265.486 111.94 957.594 um